314: Generative AI Virtual Reality FAMU-FSU COE Museum

The six members of engineering senior design team 314 stand together on the third floor breezeway at the FAMU-FSU College of Engineering.

We designed and developed a virtual reality (VR) museum to combine technology, education and art in an innovative digital manner. By using artificial intelligence (AI) to create a variety of exhibits, we aimed to make learning fun and accessible for audiences of all ages. The museum explored the future of collaboration between the arts and sciences in the ever-evolving digital world.

The museum had exhibits about history, science and art. We designed many of these exhibits to be interactive, offering a unique and personalized experience for each user. Visitors could ask questions, interact with objects and explore the museum as they pleased. Each exhibit included tools to help visitors learn while keeping them engaged.

To build the museum, we used 3D modeling to create lifelike displays and AI to create artistic exhibits catering to each user. The museum included a central lobby split into three different wings. The game wing included a quiz room and a maze room. The educational wing included a variety of educational topics, such as a planetarium. The history wing included topics, such as the history of AI and machine learning.

This project showed how VR and AI could improve traditional museums. Visitors could explore exhibits from anywhere in the world and enjoy personalized, interactive learning. The museum also showed how technology can bring art and science together to inspire curiosity and creativity.

Christian Higgs, Jaewan McPherson, Jason Muse, Ethan Myers, Devin Nobles, Evan Rundlett

Shonda Bernadin, Ph.D.

Google

Spring